Dates: July 24 + July 25, 2010 from 10am to 5pm FULL
During this hands-on workshop we will survey Arduino platforms, libraries, shields and programming techniques for a broad range of musical and sound applications. We will learn how to synthesize useful wave shapes including square, sine, triangle and pulses, how to manage polyphony and timing and how to playback and record sampled sounds.
The current growth of the Arduino platform is fueled by the many new boards that make it easier to squeeze Atmega processors and their associated peripherals into ever smaller spaces or unusual places such as clothing.
Now that I have assembled the world's largest collection of e-textile materials and associated tools I am trying to figure out the smallest winning subset that can form a portable lab. Here is the first cut for your comments.
This controller demonstrates how most resistive touch screen systems can be modified to provide independent sensing of two positions on the surface. A single pressure measurement is also provided with a third sensing layer.
A pair of SlideWide sensors (http://infusionsystems.com) are stuck to each other at right angles.
Button array music controllers have a long history. I was fortunate to meet the late great, Salvatore Martirano who pioneered the construction of large button array music synthesizers. I saw him set up and play has Salmar Construction at IRCAM in the 1980's.
My modest contribution to this rich space is to enhance the illuminated button arrays (in this case from Sparkfun) with pressure sensitive resistive fabric.
I don't use the stock "official" Arduino boards for my work. The $18 teensy 2.0 is smaller than any of the stock Arduinos, has more A/D pins than any of them except the Mega, has more memory, more PWM pins, full speed USB serial support and has a more accurate crystal cock instead of a resonator.